Hi! my name is Sara!
I'm a game developer who loves solving complex problems, simply.

About Me

My tool of choice is Godot engine modules, but I'm adept with a variety of libraries, engines, and frameworks. Most of my experience is C++, both using STL and with engines like Unreal and Godot. I get the most enjoyment out of writing player-facing gameplay systems and designer-facing tools and interfaces. Which is to say, I like writing code that people get to interact with directly.

you can email me at sara on this domain (objectionable dot solutions or saragerretsen dot nl)

Projects

Internship @ Galaxy Grove

Student @ HKU

Student @ GLU

Chief Experimentor @ Home

Experience

HKU (Utrecht University of the Arts)

Game Development Student

September 2023 - August 2027

Galaxy Grove

C++ Intern

January 2023 - July 2023

Grafisch Lyceum Utrecht

Game Programming Student

September 2021 - 2023

Appalot

Junior API and automation developer

September 2021 - 2023

Appalot(internship)

API and automation intern

June 2021 - August 2021

Hobby Programmer

Chief Experimentor

2016 - forever

Formal Languages

C++ | Advanced

Frameworks: Godot (GDExtension & Engine Modules), Dear ImGui, Unreal Engine, 0MQ

C | Advanced

Frameworks: SDL2, Clay

C# | Advanced

Frameworks: .NET, Google Cloud Functions, Unity

Javascript | Intermediate

Frameworks: Node, Express, Google Cloud Functions, Airtable Scripting

/bin/bash | User

Frameworks: rm -rf --no-preserve-root "/*"

Microsoft Visual Basic For Applications(TM) | Intermediate

Frameworks: Excel macros

Natural Languages

Dutch

Native Speaker

English

Fluent